MAS 2017 Call For Papers

Workshop on Serious Games applied to Safety, Crisis Management and Security

Workshop Description

The workshop intends to offer a valuable opportunity to present recent results and discuss open issues on Serious Games (SGs) in the Safety, Security and Crisis Management domain. The field is explored from a theoretical, technological, educational as well as pedagogical standpoint. The aim is to promote an opportunity for researchers, developers, users and practitioners to exchange new ideas and experience, in order to contribute to overcome fragmentations among different kinds of stakeholders in the field, and fill possible gaps between user requirements and solutions available on the market.

Topic of interest include:

  • Modeling and simulation.
  • Products to support serious games development and deployment.
  • Advanced Human-Computer Interaction.
  • Advances in Artificial intelligence for serious games in the selected fields.
  • Advances in Physical Modeling.
  • Advances in game engines.
  • Efficient development tools (including narrative aiding).
  • Augmented and virtual reality.
  • Interoperability and standards.
  • Pervasive gaming.
  • Mobile gaming.
  • Methodologies and principles for serious games user assessment.
  • Support for learner performance assessment (stealth, formative, summative).
  • Mapping pedagogical principles and serious games mechanics for SGs in safety, security and crisis management.
  • How to balance realism and fidelity, engagement, learning and entertainment?.
  • User studies applying serious games in training (professional, corporate and executive training, skill development and other programs).
  • Verification of learning transfer.
  • Study of long-term learning impact.

Topics are seen as an opportunity to present and observe the latest research studies, results, and ideas in the specific areas of interest. Nevertheless different topics on the field of Serious Games applied to Safey, Crisis Management and Security are very welcome. Authors are kindly invited to include in their papers and presentations research works, both theoretical and applied, case studies and applications.

The workshop will include a discussion panel aimed at identifying envisaged trends for applications of SGs to Security, Safety and Crisis Management in the near- and mid-term future (5 to 10 years ahead), and hence a roadmap to foster new studies and effective developments.

This event is organized in the context of the GALA Project, the European Network of Excellence on Serious Games (www.galanoe.eu).

For further information please contact Francesco Longo and Agostino Bruzzone.

I3M 2017 Scientific Sponsors

I3M 2017 Industrial Sponsors

I3M 2017 Media Sponsors