19th EMSS, 2007

19th European Modeling and Simulation Symposium

(Simulation in Industry)

4-6 October 2007

Bergeggi (Sv), Italy

Session CO-III: Agent Directed Simulation

 

RELIABILITY IN AGENT-DIRECTED SIMULATION, Tuncer Ören

 

Highlights of several types of simulation and increasing importance of modeling and simulation studies are reviewed. Then, characteristics of three types of agent-directed simulation, i.e., agent simulation, agent-supported simulation, and agent-based simulation are reviewed. The types of logical errors that may be involved in ADS are outlined.

 

 

AN OVERVIEW OF AGENT BASED PARADIGMS AND ENTERPRISE SIMULATION FOR E-LEARNING AND KNOWLEDGE TRANSMISSION, Marco Remondino

 

Agent Based Modeling is an approach for simulating a complex system: in a social context, the single parts and the whole are often very hard to describe in detail; by using intelligent agents as basic building blocks, there are formalisms which allow to study the emergency of social behavior through the creation of models, known as "artificial societies". The paper deals with an hybrid agent based methodology, using cognitive and reactive agents, discussing their application to simulation models and games to be used for e-learning and knowledge transmission. In particular, a management game is briefly presented and the integration with software agents is discussed.

In the last part, a model is presented of a Data Base Management System, that can be used to teach some concepts about DB Security, using reactive agents.

 

 

MODELING THE EMERGENT BEHAVIOR USING THE MULTI/AGENT CONDITIONAL INTERPLAY, Alexey Bochkaryov, Serhiy Kovela

 

A new approach to modeling the emergent behaviour in terms of conditional multi-agent interplay is proposed in this paper. Within this approach, we explicitly model the situation where some agents’ action history (past behaviour) conditions subsequent actions of some other agents. Such a viewpoint of the multi-agent behaviour provides for the possibility to create and study interesting models of collective behaviour, ultimately gaining a deeper understanding of the basic laws of the conditional interplay. The temporizing game as an example of ruling the emergent behaviour within the sample game environment, the CyberCromlech, demonstrates the approach.

 

 

SIMULATION BASED CONTRACT MANAGEMENT IN INTELLIGENT ROBOTIC AGENT SYSTEM, Witold Jacak, Karin Pröll

 

A multiagent robotic system consists of a group of autonomous agents on the first - lower - level of its hierarchy, and the contract and conflict management agents on the

second - upper - level of the hierarchy. The contract management agent considers task distribution when a new job enters the system. It has to direct autonomous agents by specifying individual goals (subtasks) for each of them. The implementation of the simulation based contracting process for transfer jobs is presented.